
The team promised to add a feature to your text size, to change the cursor design, to accommodate the overall mood of the game. The chosen font for dialogues and quests seemed to be impossible to review because of this, so they can’t always understand the essence of what’s happening. This is one of the foundations of the mechanics, but despite this, the studio promised to remove the limit.

Thus, many users rejected the idea of limiting the number of moves in the battle a lot. The second, after the game became accessible to everyone, shared their impressions on Steam. The Ocean Drive Studio team is currently working on the first post-release patch for Lost Eidolons based on feedback from the player.
